Your Account  |  Shopping Cart       


 
"Complete Characters" and "Complete Soldiers" are graphics libraries with high quality 3d models and animations optimized for real time applications. They can be licensed by software developers to save time and budget during the development of their projects. The libraries can be used for many different purposes, some of them described in the following paragraphs:


Game Development:

Using Rocketbox Libraries is an easy way to get animated non-player-characters (NPCs) into virtual game worlds and fill them with life quickly. Because of the high quality standard of the characters and the big amount of modification possibilities for their textures, it is generally also possible to use "Complete Characters" or "Complete Soldiers" as a basis for creating your main and supporting characters. Here some usage examples:
  • Civil characters for Real Time Strategy or Tycoon Games

  • Spectators for Sports- or Racing-Games

  • NPCs for First Person Adventures or Action Games

  • Low Polygon Characters for Mobile and Handheld Games
Simulations, Virtual Realities...

"Complete Characters" and "Complete Soldiers" provides a quick and easy solution to populate worlds that users are experiencing in realtime. The characters help populating these worlds and therefore make them a lot more believable and realistic.
Virtual Reality Software and Military Training Simulations are only two of many examples of applications that benefit from realistic human characters. When operators move through virtual buildings or virtual combat areas, it is important to have believable character models and animations to provide an authentic experience.
Rendering Still images and animations

"Complete Characters" and "Complete Soldiers" can also help you to get character models into 3d scenes that are intended for rendering. The high quality standard of the 3d models and the support they have through their normal bump maps and specular maps make them a quick solution for all presentations and movies that require realistic character models.
In case you need very high resolution characters, a good way to achieve that quickly is using the built-in meshsmooth modifier of 3ds Max that can be applied to the skinned characters.
Mobile and Handheld applications

The new generation of mobile applications is more and more demanding for 3-dimensional applications.
As all characters are also included in a low resolution version (approximately 600 polygons) with an optimized bone and animation setup, they are also a very good option for speeding up the develop-ment of these mobile and handheld applications.



copyright 2005-2006 - Rocketbox Studios GmbH - all rights reserved | imprint